Eve shown in her stats screen.
I made some changes, as the lack of detail in the hair, her statistics and the wrist-blades. I just found them messy, so I replaced them with some simple ones, which show more of her forearms, to show more muscle tone.
My version of Adam for the project. I had a lot less grief with Adam than I did with Eve, as I liked the way I designed him from the beginning. As Eve's power is being super strong, Adam lacks in strength, but makes up with his psychic powers.
A stats screen for my version of the Behemoth character. He is the main enemy of Adam, due to the prone vulnerability to his psychic power blasts.
My version of Eve, and her alter ego 'Evil Eve'.
My version of Adam, and his alter ego 'Evil Adam'.
Information about the two main demon fighters, Behemoth and Sin.
The 'Character Select Screen' concept for my Eve of War project. Here showing the Adam and Behemoth characters selected.
The 'Character Select Screen' concept for my Eve of War project. Here showing the Eve and Sin characters selected.
Eve VS. Sin screen.
This would appear while the game loads before each battle.
FIGHT!
Here the scene shows characters Eve and Sin, about to fight it out.
ATTACK!
Here the scene shows Eve's 'Spinning Heel Kick' move used on her enemy Sin.
EVE WINS!
Here the scene shows Eve's victory of Sin.
This screen would appear after Eve beats Sin.
Either by playing Eve and winning, or playing as Sin and losing (victory replaced with defeated).