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Red Hail: Box Art & Concepts

This was a second year group project whilst at university.
Link to the Intro: https://www.youtube.com/watch?v=S439ZL0KLys
Link to the gameplay: https://www.youtube.com/watch?v=N6VnaRLT0QA&t=21s

My role was the character concept artist for a game titled 'Red Hail'. It was a first person shooter game made in Unity. I did all my part in Photoshop, and experimented a little with Maya to make a arcade machine prop (shown in the background). I created the player characters, although not shown in game I wanted to add them, along with the enemies and the Ninja Kebab mascot.

Red Hail:  Box Art

Red Hail: Box Art

Red Hail:  Dome Drone Guards concept.

Red Hail: Dome Drone Guards concept.

Player Characters:  Zack and Ashley concept.

Player Characters: Zack and Ashley concept.

The Domeinatrix concepts.

The Domeinatrix concepts.

The Dome Drone concepts.

The Dome Drone concepts.

The B.B.B (Big Bastard Boss) concept.

The B.B.B (Big Bastard Boss) concept.

Dome Drone Model Sheet 1.

Dome Drone Model Sheet 1.

Dome Drone Model Sheet 2.

Dome Drone Model Sheet 2.

Silhouette Experimenting.

Silhouette Experimenting.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.

Rough Design Sketches.